Thanks to Marcin Ignac for pointing out that the below project grid is not working properly on OS X Safari. The long horizontal line of items is not intended ;). Please use another browser to view this until i get it fixed in the next 1-2 days. Happy Holidays!
Intended for the fine connoisseurs of 1-bit dithering, this new stylize plugin for Adobe After Effects adds that classic grit to your mograph masterpiece in more ways than a Photoshop action could ever do for that image sequence you just exported. This plugin was designed with Jake Sargeant for his adventures in lo-fi. In addition to an overwhelming number of error-diffusion and pattern dither algorithms, the plugin also features an interactive pattern designer box that allows you to load and save an 8x8 pixel threshold mask. Help us test the beta. More features to come in future versions.
Get the plugin
This project required a lot of research demo programs. The
job holds the new record for most code artists (8) hired on
one MTh job. Our apps began receiving animated curves from
maya, we introduced a new speed-optimized OBJ sequence file
format, and we continued to accumulate maya export
scripts. At the request of director Kaan Atilla, I managed
to write a bunch of C++ After Effects plugins with names
like [FishBall, Stripes, SchizoPath, MeshSpikes,
CurveConnector], but in the end I settled back into
OpenFrameworks and wxWidgets because when you compete with
an Adobe app for internal resources, the Adobe app wins. I'm
also disappointed in Adobe's quality of documentation and
examples. I was put in a 'lead code artist' position and I
feel like I handled myself better this time. We learned a
whole lot! Shout outs to new algo-collaborators Jeremy
Rotsztain and Tim Stutts.
Watch the video at Motion Theory's website
I wrote this techy tutorial showing people how to set up a PIC chip to talk USB with a PC using USBXtra.
WebCamXtra/Myron is an open source project that allows people to do camera tracking art in many programming languages.
I was surprised to discover that Alias Wavefront Maya does not export wireframes to Illustrator! I wrote this plugin so I could incorporate my 3D
work into my print design, without having to render and take screenshots. Since the plugin simply intercepts the OpenGL commands of a window
refresh - control handles, grids, background colors, and even shaded polygons export to postscript as well.
note: only works for Maya 3
In Illustrator, you can "zoom in" on and edit the control handles for various tools; the control handles for tools become part of the art.
Sample Illustrator File
More Sample Illustrator Files
Concerned with the quality of my 3D animation screen shots, I wrote this experimental plugin that enables smooth lines in the Maya model
note: only works in Maya 3
I was involved in authoring software plugin allows Macromedia Director Lingo to control an EZIO Board, developed at the University of
Michigan School of Art and Design by Micheal Rodemer and Ed Bennett in order to make circuitry and computing much easier for artists. As the board
is meant to make things easier, so it the EZIOXtra. I wrote the PC version in cooperation with Ben Chang so that we could use it in UCLA Tangible
Typography class, in which sensors control onscreen type as one of the final assignments. The Xtra makes it unnecessary for students to learn
serial port programming.
To get a list of functions, type:
put interface(xtra "ezioxtra")
Download the Xtra
UCLA Tangible Typography Class
The EZIOXtra is a Windows port of the original Mac EZIOXtra written by Ben Chang.
QuickVector is an Asset Xtra (plugin) for Macromedia Director. It creates a new kind of sprite which draws lines, curves, polygons, and
more in different colors using Lingo code - extremely fast.
This Xtra was written for Tangible Typography, a UCLA Design | Media Arts class taught by Jennifer Steinkamp and Gail Swanlund, in which
students are instructed to control typography in complex interactive ways. As the TA, I was dissatisfied with the default "vector" object - as it
was not fast enough to give realtime control to the vertices of everyday vector art. Consequentially, the plugin also provides an easy way to
implement a simple paint program, providing many "shape drawing" functions that are traditionally forged using unexpected Director work-around
Pelina.net has used Quickvector in past projects.
QuickVector was used by Prof. Christian Moeller and TA Fabian Winkler to teach UCLA Design | Media Arts course 157A Interactive Media.
Quickvector is not available for download at this time.
Illustrator Scripting Palette Plugin, meant for programmatic image creation within the Adobe Illustrator environment.
Visit Project Online