s
Projects
Thanks to Marcin Ignac for pointing out that the below project grid is not working properly on OS X Safari. The long horizontal line of items is not intended ;). Please use another browser to view this until i get it fixed in the next 1-2 days. Happy Holidays!
Motion Paintings Software

Watch on Vimeo.

MotionPaintings was a system I built in collaboration with artist, Rebecca Allen, based on the terrain mapping from her emmersive environment, Emergence. It allows her to easily create a looping keyed path of 3D cameras, intended for motion-tweening at the speed of growing plants. The idea of the piece is that this painting on the wall will change so slowly that a viewer must come back in an hour to see any noticable visual change. The beautiful mountainous terrain becomes a semi-still painting, admired as an abstract scene of blurring colors. Additionally, I aimed to bring the Emergence software to a level in which the system could be installed on a computer by one non-technical person, in one minute - instead of a crew of programmers over several weeks. This software is currently unavailable for download.

Concept by Rebecca Allen. The beautiful mountainous terrain built by Gino Ok, Pete Conolly, Damon Seeley, and Daniel Shiplacoff. User interface design and data-cleaning by Josh Nimoy.

Screenshot and Video

big video

small video

UCLA Design Exhibit Kiosk

Watch on Vimeo.

The kiosk interface for showing the student work at the UCLA Design | Media Arts Undergraduate Exhibit 2002 was a rotating 3D conception of the postcard announcing the exhibit. Viewers dragged the screen to turn the object, then clicked on the text items to launch interactive student works. The interface features a web browser designed to match the look of the exhibit's visual theme.

Exhibit headed by Gail Swanlund. Postcard aesthetics conceptualized by Mark Yen, Tanya Peng, Melissa Mar, and Aimee Lynn. Adoption to "3D" interactive piece by Josh Nimoy.

Video Demo of Software

big video

small video

Worm: Robot you can scare

This robotic worm moves around and bows at who ever gets close to it. The piece was received by the audience as a strange pet. No artificial intelligence was involved, but people grew attached to the unpredictable personality, controlled by the unpredictable factors in my camera vision software. The robot was a model for a larger installation entitled 'garden of lovers' in which a 5x5 grid of life-size robotic worms would dance together in response to who ever was walking around amongst them. This was a proposal (which i am still looking for) and this single interactive prototype.

I built for "Interactive Multimedia" in the UCLA Hypermedia Studio, within the dept. of FilmTV, under the instruction of Jeff Burke, Jason Brush, and Fabian Wagmeister.

Alone

Alone

Responding

Responding

Naked

Naked

The n0time Saver

A PC screen saver that communicates with other screen savers via internet, slowly building a sculptural object on the screen. Working closely with the UCLA DMA chair to adapt a concept from her original n0time installation into this new delivery format, I made a screen saver, network server, and web site in efforts to make the piece into something more accessible.

Collaboration between Josh Nimoy and Victoria Vesna

Re: Shadow

Watch on Vimeo.

Passers by encounter a display made from finely combed sand, reflecting expressive "shadows" of their bodies. This artificial shadow system intends to ask questions of designer intervention with nature, and aesthetically explores commonly seen polygonal body form outlines in a real-time context.

professor: Christian Moeller

Technological Diagram of Installation

Technological Diagram of Installation

Nano Haikus

Five interactive typography art pieces, commissioned for Zero@WaveFunction, an art project more popularly known as "Nano." Instructions: Move, click, and drag your mouse while reading the texts. Try clicking and dragging in different places, many times.

Haikus written by Victoria Vesna.

Interactive Buckyballs

The Zerowave Buckyball projection was an interactive environment that allowed users to interact with squishy balls by using their shadow gestures. This piece was commissioned by Victoria Vesna and James Gimzewski. The Zerowave Buckyball Projection is legally represented by and is property of UCLA. For more documentation of this project (video, images, more interactive toys by Josh Nimoy), visit the Zerowave website (2002). The buckyball projection inevitably became the central art piece in Vesna and Gimzewski's art exhibit long after I had moved to New York. The year-long exhibit was entitled "Nano", commissioned by the Los Angeles County Museum of Art's "LACMA Lab". Screenshots of my software art ended up hanging on banners and billboards across the Los Angeles area. The Los Angeles Times Newspaper responded in their review of the exhibit by asking "Where is the artist?"

Commissioned by Victoria Vesna and James Gimzewski. The Zerowave Buckyball Projection is legally represented by and is property of UCLA.

Josh Nimoy is pushing a buckyball inward by holding his hands in the air and moving them forward.

Josh Nimoy is pushing a buckyball inward by holding his hands in the air and moving them forward.

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